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<channel>
	<title>Scyanide&#039;s World</title>
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	<link>http://scyanide.com</link>
	<description>My life, interests, and random babble...</description>
	<lastBuildDate>Mon, 08 Mar 2010 03:51:29 +0000</lastBuildDate>
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		<item>
		<title>Objective-C Tip: Switch Statements</title>
		<link>http://scyanide.com/2010/03/objective-c-tip-switch-statements/</link>
		<comments>http://scyanide.com/2010/03/objective-c-tip-switch-statements/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 03:48:49 +0000</pubDate>
		<dc:creator>Scyanide</dc:creator>
				<category><![CDATA[My Thoughts]]></category>
		<category><![CDATA[case]]></category>
		<category><![CDATA[declare]]></category>
		<category><![CDATA[expected expression before]]></category>
		<category><![CDATA[objc]]></category>
		<category><![CDATA[objective-c]]></category>
		<category><![CDATA[switch]]></category>
		<category><![CDATA[variable]]></category>

		<guid isPermaLink="false">http://scyanide.com/?p=423</guid>
		<description><![CDATA[<p>During one of my sessions of working on the iPhone game. I noticed something very strange within Objective-C.</p> 1 2 3 4 5 6 7 8 switch&#40;someVar&#41; &#123; case 1: int x = 5; // Expected expression before 'int' &#160; break; ... &#125; <p>Apparently, this will get a compiler error as it expects an [...]]]></description>
		<wfw:commentRss>http://scyanide.com/2010/03/objective-c-tip-switch-statements/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>XCode: The Starting Curly Brace</title>
		<link>http://scyanide.com/2010/02/xcode-the-starting-curly-brace/</link>
		<comments>http://scyanide.com/2010/02/xcode-the-starting-curly-brace/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 04:09:32 +0000</pubDate>
		<dc:creator>Scyanide</dc:creator>
				<category><![CDATA[My Thoughts]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[newline]]></category>
		<category><![CDATA[obj]]></category>
		<category><![CDATA[objective-c]]></category>
		<category><![CDATA[same line]]></category>
		<category><![CDATA[starting curly brace]]></category>
		<category><![CDATA[xcode]]></category>

		<guid isPermaLink="false">http://scyanide.com/?p=410</guid>
		<description><![CDATA[<p>As I dive deeper into the world of programming for Apple hardware I bring along with me past practices or habits that I must change in order to fit into the Objective-C world. It has been years since I last touched C/C++ and coming from a world of .NET and C#, my first impressions [...]]]></description>
		<wfw:commentRss>http://scyanide.com/2010/02/xcode-the-starting-curly-brace/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>iTunes Error 7: Missing CoreGraphics.dll</title>
		<link>http://scyanide.com/2010/02/itunes-error-7-missing-coregraphics-dll/</link>
		<comments>http://scyanide.com/2010/02/itunes-error-7-missing-coregraphics-dll/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 23:54:29 +0000</pubDate>
		<dc:creator>Scyanide</dc:creator>
				<category><![CDATA[My Thoughts]]></category>
		<category><![CDATA[CoreGraphics.dll]]></category>
		<category><![CDATA[Error 7]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[missing]]></category>

		<guid isPermaLink="false">http://scyanide.com/?p=407</guid>
		<description><![CDATA[<p>So, I get home from work today only to find that iTunes on my windows machine would not start up. I kept getting the message that CoreGraphics.dll was missing and that I should re-install iTunes. I really don&#8217;t know HOW this could have happened as I have not installed/uninstalled anything on here.</p> <p>I searched [...]]]></description>
		<wfw:commentRss>http://scyanide.com/2010/02/itunes-error-7-missing-coregraphics-dll/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>I&#8217;m Back!</title>
		<link>http://scyanide.com/2010/02/im-back-2/</link>
		<comments>http://scyanide.com/2010/02/im-back-2/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 05:18:19 +0000</pubDate>
		<dc:creator>Scyanide</dc:creator>
				<category><![CDATA[Life]]></category>
		<category><![CDATA[My Thoughts]]></category>
		<category><![CDATA[back]]></category>
		<category><![CDATA[iphone sdk]]></category>
		<category><![CDATA[laptop]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[objective-c]]></category>
		<category><![CDATA[os]]></category>
		<category><![CDATA[x]]></category>
		<category><![CDATA[xcode]]></category>

		<guid isPermaLink="false">http://scyanide.com/?p=400</guid>
		<description><![CDATA[<p>So I&#8217;ve been neglecting this site for awhile now. For those of you who read this blog, I apologize for being so quiet. I ended up taking up 2 jobs which took up a lot more of my time than I had realized and I didn&#8217;t have much time to work on my game [...]]]></description>
		<wfw:commentRss>http://scyanide.com/2010/02/im-back-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Out of Town</title>
		<link>http://scyanide.com/2009/09/out-of-town/</link>
		<comments>http://scyanide.com/2009/09/out-of-town/#comments</comments>
		<pubDate>Mon, 21 Sep 2009 13:09:42 +0000</pubDate>
		<dc:creator>Scyanide</dc:creator>
				<category><![CDATA[Life]]></category>
		<category><![CDATA[My Thoughts]]></category>
		<category><![CDATA[leaving]]></category>
		<category><![CDATA[no work]]></category>
		<category><![CDATA[out of town]]></category>

		<guid isPermaLink="false">http://scyanide.com/?p=387</guid>
		<description><![CDATA[<p>I&#8217;ll be leaving for a week, starting today, for a work related trip. Nothing much to say about it but I won&#8217;t be able to work on my game any until I get back due to the lack of owning a laptop. I really need to buy a laptop one of these days. Anyways, [...]]]></description>
		<wfw:commentRss>http://scyanide.com/2009/09/out-of-town/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Basic Framework Showing</title>
		<link>http://scyanide.com/2009/09/basic-framework-showing/</link>
		<comments>http://scyanide.com/2009/09/basic-framework-showing/#comments</comments>
		<pubDate>Mon, 21 Sep 2009 13:03:36 +0000</pubDate>
		<dc:creator>Scyanide</dc:creator>
				<category><![CDATA[Project News]]></category>
		<category><![CDATA[base]]></category>
		<category><![CDATA[basic framework]]></category>
		<category><![CDATA[castle]]></category>
		<category><![CDATA[enemy]]></category>
		<category><![CDATA[player]]></category>
		<category><![CDATA[unit]]></category>

		<guid isPermaLink="false">http://scyanide.com/?p=383</guid>
		<description><![CDATA[<p>I&#8217;ve been working, somewhat slowly, on building the framework as mentioned in an earlier post. I started work on building the units and the player unit. Not much for show at the moment but I do have enemy units going towards the player&#8217;s base, or &#8220;castle&#8221;, and after 10 hits it is destroyed. Later [...]]]></description>
		<wfw:commentRss>http://scyanide.com/2009/09/basic-framework-showing/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C# and the readonly keyword</title>
		<link>http://scyanide.com/2009/09/c-and-the-readonly-keyword/</link>
		<comments>http://scyanide.com/2009/09/c-and-the-readonly-keyword/#comments</comments>
		<pubDate>Thu, 03 Sep 2009 19:55:32 +0000</pubDate>
		<dc:creator>Scyanide</dc:creator>
				<category><![CDATA[C#]]></category>
		<category><![CDATA[My Thoughts]]></category>
		<category><![CDATA[.NET]]></category>
		<category><![CDATA[declaration]]></category>
		<category><![CDATA[initialize]]></category>
		<category><![CDATA[readonly]]></category>

		<guid isPermaLink="false">http://scyanide.com/?p=376</guid>
		<description><![CDATA[<p>I came across something interesting today and thought I&#8217;d share this small bit of information to the world. While this made me scratch my head for a second or two it really does make sense. In C#, and I assume VB.NET as well, we have the keyword readonly which allows one to initialize a [...]]]></description>
		<wfw:commentRss>http://scyanide.com/2009/09/c-and-the-readonly-keyword/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Carving Out The Framework</title>
		<link>http://scyanide.com/2009/09/carving-out-the-framework/</link>
		<comments>http://scyanide.com/2009/09/carving-out-the-framework/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 19:15:49 +0000</pubDate>
		<dc:creator>Scyanide</dc:creator>
				<category><![CDATA[Project News]]></category>
		<category><![CDATA[XNA]]></category>
		<category><![CDATA[3.1]]></category>
		<category><![CDATA[Collision]]></category>
		<category><![CDATA[Creators Club]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Heightmap]]></category>
		<category><![CDATA[Manager]]></category>
		<category><![CDATA[Normals]]></category>
		<category><![CDATA[State]]></category>
		<category><![CDATA[xna]]></category>

		<guid isPermaLink="false">http://scyanide.com/?p=360</guid>
		<description><![CDATA[<p>I&#8217;ve been doing a lot of programming lately on what I hope to a completed game one day. I will not go into any details of the game at first but I will give some programming insight through my perils of putting this project together and hopefully you&#8217;ll figure out exactly what the game [...]]]></description>
		<wfw:commentRss>http://scyanide.com/2009/09/carving-out-the-framework/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>TomTom for iPhone Released!</title>
		<link>http://scyanide.com/2009/08/tomtom-for-iphone-released/</link>
		<comments>http://scyanide.com/2009/08/tomtom-for-iphone-released/#comments</comments>
		<pubDate>Mon, 17 Aug 2009 06:29:18 +0000</pubDate>
		<dc:creator>Scyanide</dc:creator>
				<category><![CDATA[Internet]]></category>
		<category><![CDATA[gps]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[navigation]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[tomtom]]></category>

		<guid isPermaLink="false">http://scyanide.com/2009/08/tomtom-for-iphone-released/</guid>
		<description><![CDATA[<p>Just giving out a quick note that the iPhone version of the TomTom software has been released today! It is up on the App Store for $99.99 for the U.S. and Canadian version.</p> ]]></description>
		<wfw:commentRss>http://scyanide.com/2009/08/tomtom-for-iphone-released/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>C# Gotcha or /Facepalm moment?</title>
		<link>http://scyanide.com/2009/07/c-gotcha-or-facepalm-moment/</link>
		<comments>http://scyanide.com/2009/07/c-gotcha-or-facepalm-moment/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 14:36:30 +0000</pubDate>
		<dc:creator>Scyanide</dc:creator>
				<category><![CDATA[C#]]></category>
		<category><![CDATA[My Thoughts]]></category>
		<category><![CDATA[exception]]></category>
		<category><![CDATA[properties]]></category>
		<category><![CDATA[stack overflow]]></category>

		<guid isPermaLink="false">http://scyanide.com/?p=350</guid>
		<description><![CDATA[<p>So I was playing around with a little idea and while putting together a simple class, very hastily I might add, I accidentally did something that caused a StackOverflowException to be thrown.</p> 1 2 3 4 5 private Int32 someValue; public Int32 SomeValue &#123; get &#123; return SomeValue; &#125; &#125; <p>This is a very [...]]]></description>
		<wfw:commentRss>http://scyanide.com/2009/07/c-gotcha-or-facepalm-moment/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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